Problem: Very Few class (or only 1) is playable on this map because of the monster typing.
Scorpion King Card does not work as perceived.
because it is damage to undead element not damage to undead race.
Suggestion(s):
1. Can you change the mob typing into:
Race: Undead
Element: Undead
2 Add a "boss protocol" attribute to archers and soldier (make them miniboss) so we can at least use the abyssmal card on them, in Space Crack 1 map the Undead Knights have boss protocol attribute so this suggestion stands to reason.
https://irowiki.org/wiki/Boss_Protocol
Map is just really not playable with other class/jobs
Space Crack 2 (Icecrown Map) Suggestion
- GM Oreki
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Re: Space Crack 2 (Icecrown Map) Suggestion
Hi nerodatas,
The monsters in Space Crack are similar to Raydric in terms of Property (undead 2), while Soul Reaper is similar to Evil Druid (undead 4). This information might help you find a way to deal more damage with other classes in Space Crack.
The monsters in Space Crack are similar to Raydric in terms of Property (undead 2), while Soul Reaper is similar to Evil Druid (undead 4). This information might help you find a way to deal more damage with other classes in Space Crack.

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Re: Space Crack 2 (Icecrown Map) Suggestion
Can we atleast change the Element of Enchanted Skel Archer from Water: 2 into Undead: 2 (same element with Enchanted Skel Soldier)
There's barely damage modifier for it for other class/job to play with the map.
There's barely damage modifier for it for other class/job to play with the map.
Re: Space Crack 2 (Icecrown Map) Suggestion
-1 for me. This is what makes space crack 2 different from stage 1. It is harder. If GM makes the archer a different element, then it's a wiz's world again and SG will would kill all and it's getting boring just like in stage 1 / Devil Square etc. This gives a chance for other jobs to be viable.