KoE: System and Rewarding

The place to make development requests for the next updates (example: requesting a headgear quest).
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Alchemist
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Joined: Fri Mar 03, 2023 10:39 am
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KoE: System and Rewarding

Post by Alchemist »

System: Can we make it so that when joining KoE, you cannot leave KoE until it is over. Just like in BG, when you die. you'll just respawn in a room. Just like in BG Rush, when breaking the Emp, other teams would be transferred to the lobby room.
In the lobby room, it is the player's choice whether to respawn or not (just like normal KoE when you die).

Reward: This would make the rewarding also easier by rewarding not in bulk but by individual rewards. It would make it more stress-free/responsibility-free for the GM to reward those who joined.

/thx /lv /no1
Manyakis Ng Buhay Mo
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Re: KoE: System and Rewarding

Post by Manyakis Ng Buhay Mo »

Alchemist wrote: Tue Mar 07, 2023 11:15 am System: Can we make it so that when joining KoE, you cannot leave KoE until it is over. Just like in BG, when you die. you'll just respawn in a room. Just like in BG Rush, when breaking the Emp, other teams would be transferred to the lobby room.
In the lobby room, it is the player's choice whether to respawn or not (just like normal KoE when you die).

This don't sounds very appropriate for what KoE is, as the current system seems to work as fine as it is for now as it is a mini/short version of an actual woe to begin with.

Reward: This would make the rewarding also easier by rewarding not in bulk but by individual rewards. It would make it more stress-free/responsibility-free for the GM to reward those who joined.

as far as the reward system, this one i would totally agree on. /lv

/thx /lv /no1
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