Suggestions related to game mechanics and not only. [fulfilled]
Posted: Sun Feb 26, 2023 10:41 pm
Hi all, I would like to publish a small list of my thoughts/bugs/wishes related to BG and some other aspects of the game.
This is not my ultimatum, but more a sheet of wishes and observations, if anyone has something to add, or adequate criticism - please, let's make the game more comfortable.
1) Less Rush Event, especially during happy hours.
I think it's pretty obvious here, Rush is very long to play in comparison to other modes, it really knocks down the tempo of battles and badge farm.
2) Adding a CD for using Speed Potions (hard option) \ Significantly increase the cost of Speed Potions (light option)
Since the Speed Potion is extremely affordable (it only costs 2k) absolutely all players use it, which sometimes turns battles into a circus with endless running. I think one of these options might be a good solution.
3) Adding usable items for BG. Kits for BG.
I think there is a need to expand of usable items for BG, we could add unique food giving significant stats\buffs and limit its use only on BG.
We could also add kits for BG which would include x10 items, or different usable items combined into one box.
4) Add new, higher tier items.
Many players have very powerful items, a huge number of +9 items and MVP cards. Of course with our server rates this is unavoidable, but we can add more powerful equipment (such as slotted BG items, just as an example) which will make sense to play old players and give new players a chance to play comfortably too.
5) Creator by killing himself through Sphere Marine gets PK points. (BUG)
I think everything is clear here.
6) If Biocannibalizme kills Emperium during BG, Imperium will be lost. (BUG)
Well, here too.
7) Changing the Sinx Card.
This is an extremely strong card, fundamentally changing the gameplay, I think there is a sense of nerf this, because otherwise BG turns into a silent stand of eight characters on top of each other waiting for who first comes out of the shadows.
Perhaps it makes sense to add a delay on the use of skills after emerging from the Cloak. You could extend this to Cloal as a skill in general (so sinx would also be changed).
Or ban it in PvP and BG zones, which is too drastic a solution for my taste.
Thank you for your attention, I hope for your additions and comments.
This is not my ultimatum, but more a sheet of wishes and observations, if anyone has something to add, or adequate criticism - please, let's make the game more comfortable.
1) Less Rush Event, especially during happy hours.
I think it's pretty obvious here, Rush is very long to play in comparison to other modes, it really knocks down the tempo of battles and badge farm.
2) Adding a CD for using Speed Potions (hard option) \ Significantly increase the cost of Speed Potions (light option)
Since the Speed Potion is extremely affordable (it only costs 2k) absolutely all players use it, which sometimes turns battles into a circus with endless running. I think one of these options might be a good solution.
3) Adding usable items for BG. Kits for BG.
I think there is a need to expand of usable items for BG, we could add unique food giving significant stats\buffs and limit its use only on BG.
We could also add kits for BG which would include x10 items, or different usable items combined into one box.
4) Add new, higher tier items.
Many players have very powerful items, a huge number of +9 items and MVP cards. Of course with our server rates this is unavoidable, but we can add more powerful equipment (such as slotted BG items, just as an example) which will make sense to play old players and give new players a chance to play comfortably too.
5) Creator by killing himself through Sphere Marine gets PK points. (BUG)
I think everything is clear here.
6) If Biocannibalizme kills Emperium during BG, Imperium will be lost. (BUG)
Well, here too.
7) Changing the Sinx Card.
This is an extremely strong card, fundamentally changing the gameplay, I think there is a sense of nerf this, because otherwise BG turns into a silent stand of eight characters on top of each other waiting for who first comes out of the shadows.
Perhaps it makes sense to add a delay on the use of skills after emerging from the Cloak. You could extend this to Cloal as a skill in general (so sinx would also be changed).
Or ban it in PvP and BG zones, which is too drastic a solution for my taste.
Thank you for your attention, I hope for your additions and comments.