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DEMI-HUMAN DAMAGE TESTER
Posted: Fri Jan 20, 2023 9:12 am
by sekumo
Hello, Would it be possible to add another demi-human MEDIUM sized damage tester in pront possibly near the other one? I simply ask this because MVP'ers have a way of testing their damage in town and we pvp/gvg players have no way of testing builds and stuff like this outside of asking another player to enter the pvp room or a gvg map.
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Fri Jan 20, 2023 9:14 am
by hard2handle2
+1
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Sat Jan 21, 2023 8:03 am
by tyrmorga1925
+1
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Sat Jan 21, 2023 5:21 pm
by IntrepidEnigma
+1
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Sun Jan 22, 2023 1:53 pm
by Broman
or maybe have a similar room, like the EMP Breaker.
we talk to an NPC, we pick parameters
- Normal, Boss
- Element
- Race
- Size
- pvp/woe reduction? yes/no?
after picking parameters, we get warped into a room with a dmg tester with the picked stats.
AND
in addition to pick parameters ourselves, there is already a preset parameters for
- all mvps like ifrit, valk, beel etc.
- pvp player.
another suggestion:
all above with a DPS tester.
how it works?
after picking parameters, have to pick its HP. lets say 1m, 3m 5m 10m and like in the emp breaker have a npc time stop the time needed to kill.
could help with fine tuning builds or simply comparing 2 builds with each other and see which one performs better
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Mon Jan 23, 2023 12:07 am
by sekumo
Broman wrote: ↑Sun Jan 22, 2023 1:53 pm
or maybe have a similar room, like the EMP Breaker.
we talk to an NPC, we pick parameters
- Normal, Boss
- Element
- Race
- Size
- pvp/woe reduction? yes/no?
after picking parameters, we get warped into a room with a dmg tester with the picked stats.
AND
in addition to pick parameters ourselves, there is already a preset parameters for
- all mvps like ifrit, valk, beel etc.
- pvp player.
another suggestion:
all above with a DPS tester.
how it works?
after picking parameters, have to pick its HP. lets say 1m, 3m 5m 10m and like in the emp breaker have a npc time stop the time needed to kill.
could help with fine tuning builds or simply comparing 2 builds with each other and see which one performs better
this is a great idea
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Mon Jan 23, 2023 2:20 am
by Frilly
+1
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Tue Jan 24, 2023 1:39 am
by Chibubong
+1
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Mon Feb 20, 2023 3:17 am
by sekumo
bump
Re: DEMI-HUMAN DAMAGE TESTER
Posted: Tue Feb 21, 2023 1:58 am
by princekos
+1