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King of Emperium Improvements [fulfilled]

Posted: Sat Oct 29, 2022 9:08 am
by Frilly
Hi guys.

I want to propose the following changes to make KOE more exciting. This was discussed on #main with several KOE members, who I will ask to voice their opinion here as well.

Request 1)
Change KOE rewards from 100GC given to the final holder to 3GC a minute for holding KOE. This will help increase KOE activity and defending rather than just last-minute breaking. /no1

Request 2)
Add a unique loot-box for KOE. This will be given to KOE's final winner only, so winning KOE still has good value. I'd imagine this loot-box can have about 10 random item rolls. I have a sample draft below, ofc subject to change from community. /blush

SAMPLE Items in Lootbox /no1
Image

The benefits of this distribution are a few hidden bonuses. There's a chance to get Darmor/Drobe when getting random stat high tier armors. There's also a chance to get fire, wind, water, earth[1] armors that are currently unobtainable! We could also add the Holy Avenger and Holy Shield for Red Marching Hat. /wink

Actual content and weight decisions should be up to Oreki, and I would love more suggestions here too. /thx

Re: King of Emperium Improvements [approved]

Posted: Sat Oct 29, 2022 2:33 pm
by GM Oreki
Hi Frilly,

Thank you for taking the time to make this request.

The general idea is approved and will be implemented on the coming update soon.

Players are encouraged to share any more additions to this to be considered as well.

Thanks!

Re: King of Emperium Improvements [approved]

Posted: Sat Oct 29, 2022 2:45 pm
by ememem
+1 to thissssssssssssssssssss

now ill bring more gemstone to defend.

Re: King of Emperium Improvements [approved]

Posted: Sun Oct 30, 2022 12:03 am
by LovelyLove
Hi

Yea we need some high stake rewards not just gold coins especially for the upcoming WoE.
Like you only get that item on WoE.

Thats my thought. :)

Re: King of Emperium Improvements [fulfilled]

Posted: Sat Nov 05, 2022 10:54 pm
by GM Oreki
Hi everyone,

This request has been fulfilled as part of today's update: Changelog 2022-11-05

Topic closed!